18.4 Combining and Converting Strokes

By Drawing several Curved Strokes with the origin at the position of the 3d Cursor, converting to

a Path, converting to a Mesh and applying a Material Color a striking simple Model is created.

Curved Strokes Drawn

Origin – 3D Cursor

Converted to a Path

Figure 18.10

Converted to a Mesh

Viewport Rotated

Material Color Applied

Object Displayed

Viewport Display Options

Z Key – Pie Menu

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