18.4 Combining and Converting Strokes
By Drawing several Curved Strokes with the origin at the position of the 3d Cursor, converting to
a Path, converting to a Mesh and applying a Material Color a striking simple Model is created.
Curved Strokes Drawn
Origin – 3D Cursor
Converted to a Path
Figure 18.10
Converted to a Mesh
Viewport Rotated
Material Color Applied
Object Displayed
Viewport Display Options
Z Key – Pie Menu
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